UPDATE 17:00: GameStop has admitted to sharing an incorrect release date for Metal Gear Solid Delta: Snake Eater in its previous post.
A new post from the retailer has stated that an official release will be coming from Konami, as we would expect.
Further, as several fans have pointed out to Eurogamer, the original Snake Eater was released on November 17, 2004, so GameStop’s post may have been a misread – that date being a Sunday in 2024.
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ORIGINAL STORY at 11:00: The Metal Gear Solid Delta: Snake Eater release date appears to have been revealed by GameStop.
In a now-deleted social post, the US retailer listed the release date as November 17, along with a pre-order option.
The new remake game was shown at the Xbox Games Showcase on Sunday night, but no specific release date was given – although it’s expected in 2024 thanks to a PlayStation blog.
Konami has also released a new video, directed by Snake voice actor David Hayter, giving new details on the game.
For example, the level of detail in the visuals means scratches, scrapes and bruises will damage Snake in real-time, plus injuries will now be permanent throughout the game.
Delta will also come with two playstyles. The first, Legacy Style, offers the overhead camera and controls of the original game, while New Style has a fully controllable third-person camera – likely equivalent to the re-release of the original Subsistence.
The video includes an interview with producer Noriaki Okamura, who apologized for the poor condition of the outgoing Metal Gear Solid Master Collection.
“Now, when [the collection] released, we received a lot of unhappy feedback where people were struggling with bugs and playability issues and resolution issues,” Okamura said. “And we’re very sorry that the game wasn’t up to standards. But, we are still continuing to update and improve the game to address these issues.”
He continued: “We want everyone to still enjoy Metal Gear, and this compilation, even in 10, 20 years, so we hope everyone will give us a little more time to achieve that.”
Okamura also discussed who is left from the original team to work on the Snake Eater remake — not Kojima, that’s for sure.
“Myself included, there are still a lot of people on the team who were part of the original games,” he said. “Everyone who is no longer working on Metal Gear is moving on now and that will remain the case for these titles.”
Finally, Okamura had a message for fans, essentially asking them to hold the team accountable.
“We want players to be able to judge for themselves whether this new team is right for the job of maintaining Metal Gear,” he said. “So please keep watching and keep us honest.”
Fans certainly will, as many have complained about the visuals of the remake. Although technically impressive, the higher fidelity takes away some of the original’s unique style.
This thread on social media site X, for example, has gif comparisons between the original and the remake, and while the shot-for-shot recreation is faithful, the visual tone is distinct.
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Metal Gear Solid Delta: Snake Eater is set for release on PC (via Steam), PlayStation 5 and Xbox Series X/S.